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Galneda

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You can barely hear the song, the video quality is low, and this is a pretty bare-bones work in progress.

This character is still in a very skeletal, sketched out level of quality. Their character design hasn't been nailed yet, and you're still figuring out the movements. It seems that your pre-production process is still all over the place.

There was maybe one or three frames of this character that seemed fully inked out, and then it devolved into mannequins with balljoints as they moved, choppily, from a medium shot to a full shot. It ends with a very flat fullshot of this character with someone else, with zero environmental cues. Like, no temp backgrounds, no semblance of a stage, it's gonna need a lot more elbow grease to get this character to life.

I also don't understand the "M" rating? There was nothing here to hint at that? Unless it's lyrical content, which I can't understand, because it's so muffled and off in the background.

But, to bring it back to my initial point, I advise from a vantage point of experience when I suggest "don't upload works in progress" because, even if people are brutal dirtbags that shit all over it, that's discouraging, but also if people beam and praise you about what you've done so far, you're gonna get that endorphin kick way too early, and you're gonna get burned out before you finish this.

Then it's gonna eat away at you as weeks turn into months turn into years, while you feel like a failure because you haven't finished that music video you wanted to do.

I've been there, and it sucks.

So, succeed in privacy. Experiment privately, and get that endorphin kick showing off what you've been working hard on, when it's something REALLY special to show off. Your first FINISHED music video! That'd be a big deal! Upload that! And preferably as an export, and not a recording on your phone. Keep up the good work, do some research about animation pipelines so you can get your build order straight, and this thing's gonna look great when it's ready to view!

Erynchan responds:

I know i just eanted to share some of my progress to hype myself up

Do they keep getting blammed?

Why is there a thumbnail window in the bottom-right corner playing what's already on the screen?

LuisLet responds:

because I didn't know how to cover the watermark HAHAHAHAHA

-The neck seems to move backwards, yet the tv head remains stationary.
-The white collar, top left corner enlarges for a single frame
-The tie changes shape with the movement, yet the design of the tie remains stationary
-The shoulders jiggle as they resize. If you thumb through the sequence, the shoulderpads enlarge, shrink, enlarge, shrink as they move to their resting position.
-The stripes on their face shifts to a gray hue, and it doesn't seem intentional.

Practice on more dynamic movements, and that'll provide you with the practice necessary to iron-out small inconsistencies like this. In storyboarding, this would be called a Medium Shot. Try a Full Shot acting sequence for one of your characters, and you will grow as an animator!

Seems unfinished, but what you have here is incredible for a first animation. It establishes a good understanding of character acting, you had complex SFX moments in here too, and I think you're off to a great start!

I would advise you start researching into your next step in advancing your skillsets. Acquiring an animation software that allows for more complex visual and audio capabilities. This is great for a start- now, go further!

AlfaFoxxo responds:

Спасибки!)

You're an incredible master of your craft, and this was amazing to watch!

This scene came out great! Tzekel lost some of the character acting in the ending fullshot, but the little reactions that Tulio and Chel were trading off were great! Also, really great backgrounds! I often struggle with background art, and yours fit your shots really well!

I was the voice actor for Tzekel Kan in this, and if you ever need a male vo for one of your originals, hit me up! I'd love to collab.

This came out great! Super dramatic angles, I love the mouth shapes you gave Tzekel Kan. The comedic timing on the hand slap was perfect.

If you ever need more voices for one of your projects, hit me up! I had a blast voicing Tzekel in this, and I'm certain we can make something cool together! Congrats on the Daily 1st!

Orbitten responds:

Thanks. I'll keep it in mind.

Nice! You chose a really complex scene, and it came out great! I remember seeing your WIP's in the Discord chat.

Excited to see how the whole thing looks all at once!

I fucking love Primal, hell yeah.

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 36, Male

Voice Actor/Animator

Collin College

Dallas, TX

Joined on 9/22/03

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