This is still really hard to follow.
You got it right with the first shot - That's called an establishing shot. We see the outside of a building, so we (the audience) know that whatever happens next is probably inside that building.
Second shot is of the door at the foot of that building. This is great! This establishes direction, and we're about to go into the building.
Third shot is some blue kid with his singular foot on the desk. I don't know who this is, but at this point I'm assuming we're going to find out.
The next shot is...a kid frozen in an ice cube? But the chairs and desks are all in the same orientation, so I can assume we're being introduced to a cast of characters in a classroom.
The next shot is a kid asleep, also with his foot propped up on the desk.
And then we get Malcolm. I recognize him from the last cartoon of yours I reviewed.
Then a teacher is pointing at a chalkboard. Cuts back to Malcolm, signifying that he's paying attention. The teacher writes on the chalkboard, "Malcolm's School 3" ...and that match-cuts to a black background of the same message in white lettering.
Oh! This was the show's intro sequence! Okay. Hope we get to learn about our cast of characters.
We're back to Malcolm in class. I'm still following this so far.
The teacher is smiling really big at Malcolm, for some reason. Weird, but let's see where this goes.
Cuts back to Malcolm, who hasn't moved.
This next shot is where it loses me a little. There would appear to be a tiny woman in gigantic high-heels on the floor, based on the two mounds at the bottom of the screen. I'm guessing those are shoes? The only way this would make sense is if this were an action figure or something?
And then it just cuts to an inventory screen, and the woman is the only thing in it.
-Was the woman an action figure? That wasn't made clear in her design.
-Were those Malcolm's feet / was she beneath Malcolm? I couldn't tell, this was the first time we ever saw the floor.
-Did Malcolm pick her up? That wasn't clear either; cutting to the inventory screen could just mean he has an identical doll in his inventory. We need to see him picking her up.
It cuts to a closer shot of Malcolm, and then an extreme closeup of his arm throwing the doll away. The teacher grabs it.
Now with the teacher distracted or occupied with the doll, (which is apparently what he was smiling really big for a few shots back), Malcolm sneaks away.
Cut to Malcolm at the door to his classroom. Where are the other kids in this? One of them is a asleep and the other one's frozen, but the blue kid has with his one foot on his desk is still awake. Is it just these people in the classroom? We don't know, because we haven't seen a wider shot of who all is in here. Or WHAT all is in here.
It cuts to an exit sign with a laser grid over it. The last shot that we saw had Malcolm at the door to the classroom. Was this after he exited and now we're in the hallway? We never saw Malcolm leave the room, so the audience might think he's still in his classroom, and this EXIT door is within the classroom walls.
If you use wider shots to paint a scene, it tells your audience where everything is in relation to your character. It informs us all what the environment looks like.
It cuts to a closeup of Malcolm, and I'm still unsure where he is. If he's in the classroom or the hallway because there's no context. If he's in the hall, there could be lockers or a water fountain or something you would see in a hallway.
Then it cuts to a spooky kid...a ninja? In an air vent? It's kind of hard to tell what's going on anymore, because of the lack of details and animation.
The last time I left a review like this, you said you had a difficult time understanding what I was saying.
If it because of your age or a language barrier or something else? I'm trying to help your animations improve.