00:00
00:00
Galneda

458 Movie Reviews

143 w/ Responses

13 reviews are hidden due to your filters.

Congratulations, you talented madman! This was very sweet and heartfelt.

"GUESS SOMEBODY HAD TOO MANY POISON MUSHROOMS!"

...Wasn't this exact short pretty much in the second Brawl Taunts Dick Joke collab?

LMAO! Way to stick it to the haters.

That scroll of zero reviews was astounding...I kept waiting for it to end (and it eventually does) but I was just...BLOWN AWAY by the collective hive-mind likening your style to Egoraptors.

The Egoraptor impersonation was spot on...and I'm going to laugh if I find out Ego voiced it himself, but that truly added to the hilarity, and was the ultimate middle finger to the (apparent) LEGIONS of users who don't have any sense of respect to an author. Even if the author is a powerhouse of dick jokes...power dickhouse...dickpow-....right.

I dunno, fuckit. I got a kick out of it. My favorite scene right after the Electricity bit, and the kid is flying backwards with a hole in his head to the spinning background. I thought the visual was clever.

Voted 5! Keep doing your thang, Spaz.

ROFLMAO

That's fucking hilarious! Totally sharing this with friends, you did an awesome job! That completes my review! Fived and Faved!

This is actually really cool!

Don't be discouraged by any low-votes or negative criticisms if you get either. You succeeded in practicing, and it takes guts to show off your first flash.

...and all things considered, this is actually pretty complex for a first time run on the program. See my first flash for yourself...this has much more complex frame-by-frame in it.

The only think you need to work on is getting that consistency down; when tracing the shape of the body, every frame that's different is noticable in play back, as I'm sure you're aware. It's that "wobbly-ness" as it's moving. This is a natural illusion when it comes to frame-by-frame animation, and I've been at it for a while and I still have problems.

all it takes is practice.

There are tools in flash to help you out with this; the onion skins and outliners to help you trace lines exactly, or know when to start moving the line to your specifications. The closer the lines are, after each sequential frame, the smoother the animation. The farther, the faster.

...I may not be illustrating the point as clear as I've been taught. But if you want to really step up your game and learn about animation, I also STRONGLY, STRONGLY URGE YOU to pick up "The Animator's Survival Kit", which is a book by Richard Williams. Not even kidding dude, it is a WEALTH of information and expertise.

Keep at it! Keep practicing!

Badass.

I kinda wanted to see what life was like in this new dick-colonized worm-world.

Really creative collab, you guys. Fantastic animation and artwork accompanied by a pretty bitchin' Audio Portal track.

The Tankman looked great, I loved Felix's Worm Overlord animations, and God masturbating with a crushed fairy is pretty hilarious.

The whole thing was a little too short to earn it a perfect 10, but I can't complain too much...it's only a minute long track, and the detailing in this animation was time-consuming enough as it is, even if the workload was divided up. Still, y'all have a style each unique to your own, all of the animators involved are fantastic, and I'd love to see a collab with you four again.

Hell, if I'd get my productivity up, I'd love to collab with the lot of you too. It's sick and twisted, and therefore very Newgroundsy. How could I vote less than five for that?

Merry Yule! This turned out great! Good job guys :D

Well, that was strange.

It took me a while to identify the grey mask wasn't just a still amoeba and actually supposed to be a geographical shape.

It made no sense that Wales, in it's entirety, had a kind of American accent instead of...well...Welsh. But hell, if I'm going to nit-pick; what was the Centaur drinking, why is Wales grey, why did the world explode, can Wales fly blahdyblahderherpdrurp and I'm envisioning an Englishman pronouncing that word aloud RIGHT. NOW.

It was random humor, so I could go in one of two ways; affirm that it succeeded in being random and vote highly, or denounce that the path of incoherence is an easy path to take and vote lowly. Since I can't make up my mind yet, I gotta trust my gut. My gut's reflection on this, is...well, I'll have him type it himself.

geau blorch haaarrpppl;'l;, grauf'iao 'qweasdewtgffrrrrylorp furt braaarghr-

Alright, I'll just type it. Just as I was beginning to roll with these crazy happenings unfolding before me, suspending disbelief that, "Okay, a gray chunk of the UK that is a detective (who can fly) is battling against a sophisticated, villainous Astronaut Centaur", it ends too abruptly. AS SOON as you got my attention, it just drops for a half-assed "Come to Wales or some shit" tourist ad line...even though in the end of the animation, the world seemed to have exploded.

I'm also profoundly against censorship. Tell me, which is worse? Being exposed to a long sustained "FUUUUUUUCK" or being exposed to a long, loud, annoying shrill beep? Like most men, I'd rather fuck. Err...hear fuck. Um....fuckit.

On the plus side though, it's actually animated very well. The facial expressions and lip syncs (or 'stache syncs lol) were spot on. The environments were great. Not really a fan of the flat grey office environment, but I suppose it works seeing as how it matches Detective Wales entirely. I also think it's interesting to see what an artist does when they're told "draw outer space." You handled the black void above us all pretty well. I liked what you did with the place.

But yeah, what's keeping it from getting a 10? The long sustained beep and the underwhelming punchline. Great Voice Actors, art, animation, and hell for a random flash you did it very randomly. I'd like to see something of yours that contained more depth in the future. Voted 5!

-Review Request Club-

There's much I like about the song.

The idea behind the song and what you were going for is awesome, and I liked it's structure a lot.

Mattresses or closets work significantly better for soundproofing on a budget, though I only noticed background noises right after the solo...of which, could use some tightening up, and the solo itself ended with, err, little finesse.

There also must've been something slightly off with the timing as you layered the different takes, because there's this weird staggard effect going on through MOST of the song. Where a split second after one strum, there's instantly another, so there's this weird copy-cat echo effect going on...it would overall SEEM much stronger if it was one punchy note...though I can empathize that would be difficult to do because of the song's tempo, it's what NEEDS to be done for the song to be better.

It needs bass. TASTEFUL bass, that's supporting the guitars, not mimicking them.

It needs drums. GREAT drums. None of that auto-tempo, machine drum crap either...somebody who knows what they're doing, or at least faking it enough to sound great...like In Flame's drummer, just doing the bare minimum of heavy (lol)

I guess it would need vocals, but not death metal growling/pig-squeeling/incoherent bullshit...it needs something powerful, with lyrics that tell the story of the fearless, dedicated pilot, honor bound to guide his machine to victory beyond death, devoted to his leader. If I were more confident in my singing ability, I would totally audition.

It's also in my firm opinion that the song needs to start off smoother...with class...KEEP the segment in the beginning as it's building, but start it off slower, with class...your music is telling a story. He's not launching in any particular hurry off of those wood-decked aircraft carriers...he has thoughts of his family back home...the serene beauty of Japan...the looming threat of American invasion onto that beauty...and DESPITE the fear, DESPITE the possibility of a fiery death, screaming through the skies in air overwhelmed with flak and bullets, he'll do what he needs to do...maybe, this one last time. Starting it off with beauty and grace would make this segment you have here MUCH, much more powerful.

Lastly, as I listen to this again, clean up and work on that solo. Make sure you don't have too much going on, and don't be afraid to sloooowww dowwwwnn the supportive riffs behind the solo, so it's not "JUNJUNNAJUNJUNNAJUNJUNJ-J-JUN" CONSTANTLY in the background. Break it up! Think of the emotions behind it. :D

Visually, we got nothing, and that admittedly hurt it's score. What saved it, actually, is moreso the song's potential. I think you're onto something here...it's just an early draft of something greater to come.

Fived to Save, you must perfect this!

RPRMT0054611 responds:

i'm copying and pasting your comment on my notebook. haha! your intro idea has much weight; i like it.

That was obnoxious.

I fear these paragraphs will fall on blind eyes. You'll justify it as stupid fun, and there's no problem with that. Bronies will get pissed I gave it a low score, and ignore any valid points I might make. It's all good...because someone needs to play it straight to you.

It's not a big deal that Celestia was blatantly voiced by a guy who wasn't even feigning a feminine voice like Luna, but the fact that it sounded like he was being recorded inside of a hollow tin can. The delivery is minimalistic when it's not unnecessarily annoying. Despite what you might learn from Will Ferrell, screaming doesn't automatically equate to comedy...especially considering the context in what's happening...which, spoiler alert, is the same thing three times in a row. But I guess that's okay because it's shooting for the "random" category...let's get real, it's more of a cop out to sacrifice effort.

Keep your volume on a standard level and press play on this animation. Starts off quiet as the actor (actors?) stumble through their improvised lines. Then screaming ear rape over what I can only assume is the punchline. The audio is not balanced tastefully at all...it's already bad enough we got someone screaming the same predictable line repeatedly, but it seems to have been bumped up in volume. We can SEE she's holding a megaphone...it's not necessary to emulate that experience for the viewer at home.

We start with animated body language and facial expressions and turn to squiggle horses. Half a minute in, I suppose you realized you were animating two heads just talking and found the need for text to float in and help carry the rich dialogue along.

I don't know what these people below me are hearing, because the only music was the end (sped up MLP credits music). Like I said, I might be repeating just to drive the point home, the punchline was abrasive as it was assaulting. In the context of what's going on between these characters, it makes no sense.

What are the good points to it? Functional navigation in the bottom right...that's pretty neat. The environments are well drawn...all two settings. But I really don't like this animation, dude...I don't think badly of you whatsoever, it's just...this submission was lame. He whispers "beeytch" like a kid afraid he's going to get in trouble for saying it within earshot of an adult. Even then, the fact that it's an archaic "beeytch" (only a lame step up from "beeyotch") is pathetic compared to...y'know...BITCH. If it was a punchy, sturdy BITCH instead of a mumbled "...mmbeeytch" it would have been attention grabbing.

Congratulations on the Daily 2nd. Happy 49th animation, that's more than I've done in total. I hope you don't take the review as an attack because that's not how it was intended.

Greatness!

This is the most tasteful use of auto-tuning I've ever heard. One of the catchiest and hilarious songs I've heard from either of you guys, this is just great! Y'all make an excellent team, and I can't wait to see what else you can come up with. :D

Five'd and Fave'd!

-This is Phobotech!-
I've done animatics for Cyanide & Happiness, Purgatony, and WWE Storytime! I'm also a voice actor that's performed roles in One Piece, Gundam: Witch from Mercury, & Smite!
Check out my sci-fi novel, Umbra's Legion on Amazon Kindle!

Geoff Galneda @Galneda

Age 36, Male

Voice Actor/Animator

Collin College

Dallas, TX

Joined on 9/22/03

Level:
53
Exp Points:
30,310 / 31,180
Exp Rank:
407
Vote Power:
9.35 votes
Rank:
Staff Sergeant
Global Rank:
1,423
Blams:
2,018
Saves:
4,226
B/P Bonus:
26%
Whistle:
Deity
Trophies:
43
Medals:
935
Supporter:
4y 5m
Gear:
3